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VTK
9.0.1
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23 #ifndef vtkOpenGLSkybox_h
24 #define vtkOpenGLSkybox_h
27 #include "vtkRenderingOpenGL2Module.h"
50 float LastCameraPosition[3];
52 void UpdateUniforms(
vtkObject*,
unsigned long,
void*);
vtkNew< vtkOpenGLActor > OpenGLActor
abstract base class for most VTK objects
vtkRenderer * CurrentRenderer
Renders a skybox environment.
abstract class specifies interface to map data to graphics primitives
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkNew< vtkOpenGLPolyDataMapper > CubeMapper
abstract specification for renderers
PolyDataMapper using OpenGL to render.
virtual void Render(vtkRenderer *, vtkMapper *)
This causes the actor to be rendered.