GWT 2.7.0

## com.google.gwt.canvas.dom.client
Class CanvasPixelArray

    java.lang.Object
      com.google.gwt.core.client.JavaScriptObject
          com.google.gwt.canvas.dom.client.CanvasPixelArray

    public class CanvasPixelArray

extends JavaScriptObject

Array-like object holding the actual image data for an ImageData object. For each pixel, this object contains a red, green, blue and alpha value between 0 and 255 (in this order). Note that we use ints here to represent the data to avoid complexities stemming from bytes being signed in Java.

See Also:
  HTML Canvas 2D CanvasPixelArray

Constructor Summary
`protected` | `CanvasPixelArray()`

Method Summary
`int` | `get(int i)` Returns the data value at index i.
`int` | `getLength()` Returns the length of the array.
`void` | `set(int i, int value)` Sets the data value at position i to the given value.

Methods inherited from class com.google.gwt.core.client.JavaScriptObject
`cast, createArray, createArray, createFunction, createObject, equals, hashCode, toSource, toString`

Methods inherited from class java.lang.Object
`clone, finalize, getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### CanvasPixelArray

    protected CanvasPixelArray()

Method Detail

### get

    public final int get(int i)

  Returns the data value at index i.

  Parameters:
    `i` - the data index
  Returns:
    the data value

### getLength

    public final int getLength()

  Returns the length of the array.

  Returns:
    the array length

### set

    public final void set(int i,
                          int value)

  Sets the data value at position i to the given value. Most browsers will clamp this value to the range 0...255, but that is not enforced in this implementation.

  Parameters:
    `i` - index to set.
    `value` - value to set (use values from 0 to 255)

GWT 2.7.0