data structure to represent mouse events.
Class for drawing 2D primitives to a graphical context.
virtual bool Hit(const vtkContextMouseEvent &mouse)
Return true if the supplied x, y coordinate is inside the item.
virtual bool MouseMoveEvent(const vtkContextMouseEvent &mouse)
Mouse move event.
virtual bool MouseButtonReleaseEvent(const vtkContextMouseEvent &mouse)
Mouse button release event.
virtual bool Paint(vtkContext2D *painter)
Paint event for the item, called whenever the item needs to be drawn.
virtual bool MouseEnterEvent(const vtkContextMouseEvent &mouse)
Mouse enter event.
virtual bool MouseDoubleClickEvent(const vtkContextMouseEvent &mouse)
Mouse button double click event.
virtual bool MouseLeaveEvent(const vtkContextMouseEvent &mouse)
Mouse leave event.
virtual bool MouseButtonPressEvent(const vtkContextMouseEvent &mouse)
Mouse button down event Return true if the item holds the event, false if the event can be propagated...
virtual void GetBounds(double bounds[4])
Get the bounds for this plot as (Xmin, Xmax, Ymin, Ymax).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.